征服之歌兵种技能是游戏中决定兵种强度的关键,各类型兵种有什么技能?下面一起来看看征服之歌兵种技能效果与数据一览
Reload重新装弹 | 『被动能力』,这只部队的远程攻击每隔一回合才能使用一次。 Troop can perform one ranged attack, then needs to reload for a turn. |
Stakes木桩 | 『主动技能』,在你前方的格子中放置一个木桩,木桩的生命值和你队伍中的单位数量一致。 Erect stakes in the hex in front of you with HP equal to the amount of units in the troop. |
Ambush伏击 | 『主动技能』,攻击第一个进入你全伤射程内的敌人。 Attack the first enemy moving into your Deadly Range. |
Fear No Foe无惧敌人 | 『主动技能』,友方+5防御力。 +5 Defence to friendly. |
Stoutheart Shall Stand斯托瑟尔特终将崛起 | 『主动技能』,友方+10防御力。 +10 Defence to friendly. |
Shielded护盾 | 『被动能力』,+50%远程防御力。 +50% Ranged Resistance. |
Protect保护 | 『主动技能』,给予1格内的友方单位: +25 防御力。 Give friendly units within 1 hexagons: +25 Defence. |
Charger充能 | 『被动能力』,每走一步会获得:+10近战攻击力。 Receives for each step: +10 Melee Offence. |
Strengthen增强 | 『主动技能』,给予1格内的友方单位:+20 近战攻击力,+20远程攻击力,+1伤害。 Give friendly units within 1 hexagons: +20 Melee Offence, +20 Ranged Offence, +1 Damage. |
Berserker狂战士 | 『被动能力』,受到伤害后会获得:+1部队机动力,+2伤害,25防御力。 Receives when damaged: +1 Troop Movement, +2 Damage, -25 Defence. |
Defend防御 | 『主动技能』,+30防御力。 +30 Defence. |
Quick先发制人 | 『被动能力』,这个部队会抢先反击。 This troop will retaliate first. |
Wait等待 | 『主动技能』,推迟你的回合。 Postpone your turn. |
Double Strike连击 | 『被动能力』,+1攻击次数。 +1 Attacks. |
Inspiring激励 | 『被动能力』,给予1格内的友方单位:+5 近战攻击力,+5远程攻击力,+5主动性。 Give friendly units within 1 hexagons: +5 Melee Offence, +5 Ranged Offence, +5 Initiative. |
Faey Fire法夜之火 | 『主动技能』,对随机敌方目标施放能量火球。 Fire bolts of energy at random enemy targets. |
Helpless无助 | 『被动能力』,部队不能反击。 Troop Can't retaliate. |
Venomous剧毒 | 『被动能力』,当攻击其他部队时给予部队:0伤害。 Give troop when it attacks another troop: 0 damage. |
Of Glories Gone过去的荣耀 | 『主动技能』,友方+5近战攻击力,友方+5远程攻击力。 +5 Melee Offence to friendly. +5 Ranged Offence to friendly. |
Aurelia Eternal奥雷莉亚永恒 | 『主动技能』,友方+5近战攻击力,友方+5远程攻击力,友方+5防御力。 +5 Melee Offence to friendly. +5 Ranged Offence to friendly. +5 Defence to friendly. |
Aim瞄准 | 『主动技能』,+3攻击距离,+3伤害。 +3 Range, +3 Damage. |
Charge Essence精华充能 | 『主动技能』,为行使者生成该单位的精华。 Generate this unit's Essence for the wielder. |
Persistent持续的 | 『被动能力』,+9999反击次数。 +9999 Retaliations. |
Oathbound Sacrifice誓约束缚者的祭品 | 『主动技能』,牺牲1个单位,在你的前方召唤一支含有15个单位的临时誓约束缚者部队。 Sacrifice 1 unit and summon a Temporary Oathbound with 15 units in front of you. |
Stealthy潜行 | 『被动能力』,无视控制区域。 Ignores Zone of Control. |
Intimidating威吓 | 『被动能力』,给予1格内的敌方单位:-10 防御力,-10主动性。 Give enemy units within 1 hexagons: -10 Defence, -10 Initiative. |
Sweeping Attacks横扫攻击 | 『被动能力』,横扫攻击,对初始目标左右的目标也会造成伤害。 Attacks in a sweeping arc, dealing damage to targets next to the initial one. |
The Jig of Jugs夜莺之歌 | 『主动技能』,友方+5主动性。 +5 Initiative to friendly. |
For the Coin in my Hand金钱至上 | 『主动技能』,友方+10近战攻击力,友方+10远程攻击力。 +10 Melee Offence to friendly, +10 Ranged Offence to friendly. |
Reach距离掌握 | 『被动能力』,+1近战攻击距离。 +1 Melee Range. |
Spearwall长矛墙 | 『主动技能』,攻击第一个进入你近战范围的敌人。 Attack the first enemy that moves into your Melee Range. |
Place Mine放置地雷 | 『主动技能』,在一支部队的前方放置枚地雷,伤害数值是部队中的单位数量x10。 Place a mine in front of the troop with damage is equal to 10x the amount of units in the troop. |
Flame Attacks火焰攻击 | 『被动能力』,攻击的同时会对目标身后的部队造成伤害。 Attacks also deal damage to troops behind target. |
Backstabber背信弃义 | 『被动能力』,攻击不受反击。 Troop Enemies can't retaliate. |
Barrage弹幕射击 | 『被动能力』,远程攻击会使周围的所有部队受到伤害。 Ranged attacks also damage all surrounding troops. |
Guard守卫 | 『被动能力』,给予1格内的友方单位:+10 防御力。 Give friendly units within 1 hexagons: +10 Defence. |
The Dragon's Roar恶龙咆哮 | 『主动技能』,敌方-10防御力,敌方-5主动性。 -10 Defence to enemy, -5 Initiative to enemy. |
Frightful可怕的 | 给予1格内的敌方单位:部队不能反击。 Give enemy units within 1 hexagons: Troop Can't retaliate. |